So you play the 4 most important characters from Arcane right in LOL

Warning: Can only detect less than 5000 characters

Rune number 2 is dominance. Here you choose:

Taste of blood (the second) Vorgetiger Hunter (the first in row 3)

For the general runes you choose:

Attack (the second) Offensive (the first) Flex (the second)

So the distribution shows In game:

Which items are the best?

You start the game with Morans Blade and a healing potion. First, she works on the mythical item Storm wind. This costs a total of 3,400 gold, but can gradually be bought in individual items. Here is important that you get an active ability that you can jump into a specific direction and fires there. You can do so both offensively and defensive. As a second item, you should gain legs of the Berserker. This increases your attack pace, but above all your speed of movement. The third item is particularly good the collector. The item increases your attack damage and brings the passive effect that your enemy champions that fall by an attack below 5% lifestyles are killed immediately. Item number 4 is the fast fire gun. Again, her charges collect that causes additional damage The items number 5 and 6 are blade of infinity and guardian angel. In the few types of play, however, you will come so far that you can buy them.

Gameplay Tips for Caitlyn:

In the Lane, you should pay attention to the last hits, and always punish the opponent when he comes too close, best with a headshot. Sets down in bushes or bottlenecks to capture enemies. If you get into a frenzy situation, your network (E) uses on the opponent! So you slow down him, get away from him and can also fire a very strong attack on him. In Team fights, you should always stand back and attack enemies from the distance. Even if it is tempting, you should not spam the ability of Plover peacocks, as it consumes a lot of manas, which you prefer to store for the network or the ultimate.

VI — Plovers enforcer

Which role fulfilled VI? VI is a close fighter and is currently played in League of Legends especially as a Jungle. So you move between different lanes and kills the jungle creatures there to get to gold.

As a Jungle, it is important that her swiftly defeat your side of the jungle and then tries to support your lanes by attacking them at the right moment. This is called Bank. Here the right timing plays a big role

You are also responsible for this, then the Boss Dragon and Baron are really defeated by your team. For this you have the summoner magic Smite (shattering), causing True Damage. So you do not have to make calculations with armor and resistance, but you exactly add the damage that the skill description presents.

How to switch off your VI? You can select VI either for 4,800 blue essences (In game Currency) or 880 Riot Points (about 8 euros, but you have to buy the 10 Euro package).

What can your skills? Like most champions VI possibly owns a passive and 4 active skills.

Shock shield (passive):

Each goal with a capability VI chosen a sign of 15% of your maximum life that stays for 3 seconds. This has a recharging time from 12 to 16 seconds, depending on the level. Each time you are triggered, the cooldown of shock shield is reduced by 3 seconds.

Hammock (Q):

When pressing: VI starts up to 4 seconds to charge the attack, which increases the range. When released: VI sprints into the selected direction and causes damage to all goals. However, VI stops on enemy champions, which throws back and approach other enemies in the area. You do not have to wait for the full 4 seconds.

Tracing bats (W):

Passive: Normal attacks and ram bock produce pile of merciless bats. With 3 stacks these are consumed and cause additional damage Active: For the next 4 seconds, VI gets additional attack pace and the armor of the targeted enemy is reduced by 20%.

Violence (s):

Passive gets your charges of violence, up to 2 stacks. Active you can use the stacks to get 50 extra reach and additional damage for your next attack.

Tasting attack (R):

You choose a goal on which you decry. On arrival, your normal damage adds and yokes the enemy for 1.25 seconds into the air. Opponents standing in your way will be pushed aside and also suffer damage.

All capabilities of VI can you watch in the latest Skin Spotlight (from minute 1:20):

In what order should you level the skills? You will first liberate the W, then the E and then the Q. However, the q first brings the Max Level, followed by E. The Ultimate Level as usual with the Steps 6, 11 and 16.

Which summoner spells should you choose? You use the magic Flash (lightning) and smite (shattered).

Which runes should you choose? At the runes, you first choose dominance. There are the key runs:

Blade hail (the fourth) Sudden impact (the third) Argus legacy (the third) Merciless hunter (the third)

Rune number 2 is precision. Here you choose:

Triumph (the second) Legendary zeal (the first in row 2)

For the general runes you choose:

Attack (the second) Offensive (the first) Flex (the second)

So the distribution shows In game:

Which items are the best?

You start with the Guesser as a Jungle Item and the Refillable Drank The first item you buy the mythic item divine pursuit. This brings damage, life and a useful passive effect that causes additional damage after the use of a capability. The second item should then be shoes, in this case the coated steel caps. They bring extra armor and running pace. It follows the item Streaks Level. This gives you an additional sign if your life points fall below 30%. The fifth item can then be offensively ( dance of death ) or defensive ( thornpanzer ). As Item number 5 and 6 (you then sell the glucometer) then recommend the respective counterpart of Item 4 and Guardian Angel or Black Bad, depending on what is more useful for the group. Black Bad you use for more damage, guardian angels for more defensive.

Gameplay tips for VI:

In the Jungle you should defeat your camps as soon as possible. You start with the Blue Buff Golem, who brings you Level 2. You then kills the frog next door, goes over to the wolves that gives you Level 3. Furthermore, you go through the Midland to the other side of the Jungle and kills the raptors there And the red buff. The VI at the beginning of the game is a very strong young liner, you can go to the river after the Red Buff and kill the crab. There you can meet the opposing Jungle and try out in the first fight. If you killed the crab, you are free to decide whether you want a Lane to go into the enemy Jungle, or teleport you into the base to buy items. In the course of the game it is your task to look for a good team fight. Depending on the situation, you storm on the enemy carry (a champion, which divides a lot of damage) or protects the carry from your team.

Jinx — The Shooting

What roll meets Jinx? Jinx is, like Caitlyn, too, a remote fighter, usually called Ad-Carry. Unlike Caitlyn, however, Jinx has a smaller range and no network to shoot in safety.

So you need a little more experience with JINX to pay attention to the right positioning. For this she rewards you with two different weapons and with a huge rocket as Ultimate, which can fly over the entire card.

How to turn your Jinx free? You can either buy Jinx for 4,800 blue essences (In game Currency) or 880 Riot Points (about 8 euros, but you have to buy the 10 Euro package).

What can your skills? Jinx also has only 4 active and a passive ability, but your q is a weapon change. This influences your car attack.

I will go crazy (passive):

Always if Jinx defeated an opposing champion, tower, inhibitor or an epic monster (Dragon, Baron, Herold), she gets 175% additional running speed for 6 seconds.

A Beginners Guide to Arcane and League of Legends Lore

Weapon change (Q):

You change between the two weapons Peng and Galleys as soon as you enabled the ability. While you have equipped Peng, you get additional attack pace for 2.5 seconds through normal attacks. You can collect a maximum of 3 stacks. While your bone has equipped, your normal attacks cost MANA. For this, your range is increased, and it causes 10% additional attack damage. In addition, your attacks cause damage to the units around the enemy hit. If you change from Peng to Lies, you will not lose your additional attack pace, but the buff will then run after 2.5 seconds at the latest.

BRL (W):

You fire a shock shot that causes normal damage to the opponent and reveals it for 2 seconds and slows down.

Flame Energy (s):

Your shipyard three grenades that lie directly in a row and get sharp after 0.7 seconds. They explode by themselves after 5 seconds or when they come into contact with an enemy champion. If an enemy runs into the grenades, then this is held for 1.5 seconds and gets damage. An enemy can only suffer from one of the three grenades harm.

Super Mega Death Rocket ®:

You fire a rocket that explodes in contact with an enemy champion and inflicts a lot of damage. The damage is greater, the larger the distance covered the rocket fails. The explosion also gets about the past enemies.

In what order should you level the skills? You get the Q, then the W and then the E. you maximize the Q, then the W and then the E. The Ultimate Level as usual on the Steps 6, 11 and 16.

Which summoner spells should you choose? In principle, Flash (Lightning) should be taken for the teleport in an emergency situation or to back up kills.

In addition, HEAL (healing), exhaust (exhaust) or barrier (barrier) are suitable.

Which runs should you choose? With the runes, you first choose precision. There are the key runs:

Deadly Tempo (The Second) Memorial (the third) Legend Outburst (the third) Deep mow (the second)

Rune number 2 is dominance. Here you choose:

Taste of blood (the second) Vorgetiger Hunter (the first in row 3)

For the general runes you choose:

Attack (the second) Offensive (the first) Flex (the second)

So the distribution shows In game:

Which items are the best?

You start the game with Morans Blade and a healing potion. First, you should gain the mythic item Krakenbewächer. This ensures that each third attack inflicts additional absolute damage. The next item should be the Berserker leg rails. They increase your attack and movement speed. The third item is something with additional attack speed. Here you have the choice of fast-fire gun, which ensures additional damage through charging, or Ru naans hurricane, which also distributes two additional bolts on attacks on enemies in the immediate vicinity. Item 4 should then be the blade of infinity for more damage due to critical hits. As items 5 and 6 then Bloodthirstier for life robbery and Lord Dominik Greetings are suitable for additional damage to enemies with more life.

Gameplay tips for Jinx:

BRL (W) is a good ability to punish in the Lane enemies that come too close to you or do not hide behind your vassal. You can also punish the opponents with green bone (the other weapon, the missiles fired). It has a high range. Pay attention to the weapon not too often, otherwise you will lose your entire MANA very quickly. If you will be geared from an opposing jungle, your flame-eater (E) uses to block the way. Uses your ultimate ability (r) if the opponents have little life, it shares much more damage. If you see an opponent on the other Lanes, who has little life, your luck tries and fires your rocket across the card. The additional running speed after the kill on a champion can be used both offensive to chase another enemy, and defensive to the way of movement. Maintains that you are always in the middle of the team in the group and are not in the middle of the turmoil, as they have only a few defensive options.

Jayce — the defender of tomorrow

What roll meets Jayce? Jayce is a kind of offensive fighter that can change between melee and ranging. He is usually played in the To plane and is a demanding but feasible character for beginners.

It is important that you are put to you alone in the PLANE. So you have to land good last hits on LaSalle, but without dying in direct duel or to surprise you from the opposing Jungle.

How does your JAYCE free? You can select Jayce either for 4,800 Blue Essences (In game Currency) or 880 Riot Points (about 8 euros, but you have to buy the 10 Euro package).

What can his skills? Jayce is the first champion who has 7 active skills. Through his weapons change, the skills Q, W and E. change.

Hex tech capacitor (passive):

Each time Jayce changes between the hammer shape and the cannon shape, it receives additional speed of movement for 1.25 seconds.

First, we introduce you to the skills in the hammer shape:

To the sky (q):

Jayce sprints to an enemy and causes normal damage to all enemies and slows them for 2 seconds

Flash field (W):

Passive: Your regenerated every time MANA when he hits an opponent with normal attacks. Active: You gain a Lightning Shield for 4 seconds, the every second inflicts all enemies in the area magic damage.

Thunderous impact (E):

Your hits an enemy, inflicting additional magic damage.

Transformation: Mercury gun (R):

Turns your hammer in a cannon and gain by 500 extra reach and your next attack reduces the armor and magic resistance of the enemy for 5 seconds.

The skills in canon form:

Shock impact (Q):

You fire a ball of electricity in the selected direction and physical damage. Flies the shock impact by an acceleration gate, then the reach, the damage and the speed of the projectile will be increased.

Hypercharge (W):

You gain bonus attack speed for the next 3 attacks within 4 seconds. You judge for additional damage.

Acceleration gate (E):

You place a gate for 4 seconds, the all allay champions when crossing for 3 seconds grants Movement Speed.

Transformation: Mercury Hammer ®:

Your changes to the hammer and gain additional armor and magic resistance. Your next basic attack deals bonus magic damage.

The order in which you should level up the skills? First Your Level your Q, then your W and your last E. Your Ultimate must not level it with Jayce that you always directly available. First you maximize the skill Q, then the W and finally the E.

What Summoner spells should you choose? You basically select the Flash (Flash). Usually it uses secondly the teleport. In some situations, it may be helpful to have Ignite (ignition) for additional damage it.

What runes you should choose You start with the runes of inspiration?:

Erstschalg (the third) Magic footwear (the second) Kekslieferung (the third) Tonic time curve (the third)

The second Rune chooses her dominance:

Taste of blood (the second) Voracious Hunter (the first in series 3)

For the general runes you choose:

Attack (the second) Flexible (the second) Defense (the third)

Which items are the best?

You start with Morans Blade and a healing potion. Then you can already get you a Tear of the Goddess. However, First Skill Item you build Eclipse. This provides bonus damage when you hit an enemy with two attacks or abilities within 1.5 seconds. After you build you the shoes, specifically Ionian Boots of Lucidity. The increase your Fähigkeitstemp and your movement speed. Third, it evaluates the Tear of the Goddess on the Malamute. The fourth item is Heralds bitterness offers. This your abilities slow down the opponent for 1 second by 30%. As Items 5 and 6, Yours ghost blade, Guardian Angel and hem of the Night are — depending on the situation. For beginners, we recommend a guardian angel.

Gameplay tips for Jayce:

Jayce is very strong against melee and enemies that can not much suffer. In the landing phase you your ranged skills should use to the enemy with constant damage to be provided (so-called poke ). The combination of acceleration gate and shock impact is very strong, but also very manaintensiv. Puts them aware. Jayce must be played aggressively and offensively on the Lane, otherwise there is a risk that it falls back. In team fights you are weaker. You have the team fight for your team aware of the Prepare. Keep Use your ranged abilities E + Q to the health of the opponents nice low. Noted here is that you not lose the full MANA. Jayce is very good at destroying the towers. If your team is in the middle gathered, see if you might prefer other pushes Lanes and the towers attack can. This will split the opposing team, because if they do not defend their towers, you will destroy it quickly. This is called split-pushing. When split Pushing you should always be ready to use the Teleport to quickly reach to your team when a team battle begins.

What are your favorite characters in LoL general and Arcane in particular? And what characters would you generally recommend newcomers to LoL? Write it in the comments.

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