Super Smash Bros. Ultimate ver. 13.0.1 Patnotes Elliott Gatica
The last patch is now available for Super Smash Bros Ultimate. It really looks as if things finally settle the insanely popular platform fighter. At least in this patch, there is a considerable amount of fighters changes and other fixes to improve the user experience. Below are the patch notes for Super Smash Bros Ultimate.
Super Smash Bros Ultimate Very. 13.0.1 Patch Notes
Generally
Adjustments to the game balance were made. The amino of Camus (Metro id Dread) and EMMA (Metro id Dread) are now supported. Note: If you type go in Games & More to amino and these amino in the NFC area, you can get their spirits. Note: Camus (Metro id Dread) can be used as a puppeteer (FP). Several problems have been fixed, in order to improve the gaming experience.
Fighter adjustments
Donkey Kong
Cut attack 2 The duration of the hit detection has been increased. Reduced susceptibility. Down tilt attack The time that the opponents remain in property animation, has been extended. Neutral Special The speed is activated with the Super armor has been increased
Shortcut
Cut Attack 1 Increased Attack Speed. Down tilt attack Starting angle adjusted. Up Smash Attack Advanced start distance for the final assault.
Peach
Special Pages Facilitates the gripping edges.
Daisy
Special Pages Facilitates the gripping edges.
ice climbers
Sprint attack Increased Attack Speed. Down Smash Attack Advanced Starts distance. Up Special Increased Attack Speed. The rate of detection of edge grip area has been increased.
Falcon
Sprint attack Increased attack power while retaining the starting distance. Side Smash Attack The attack range front has been increased to match the look.
Mew two
Side tipping grip Increased performance. Advanced Starts distance. Forward Throw Increased performance.
Meta Knight
Up Smash Attack Increased attack range. So adjusted that opponents do not fall over when hit with the first or second hit. Airstrike forward Increased performance. Return air attack Increased performance. High litter Advanced Starts distance.
Mario
Cut Attack 1 Increased performance. Reduced susceptibility. Cut attack 2 Increased attack power while retaining the starting distance. Reduced susceptibility.
Ike
Cut attack 3 Increased performance. Advanced Starts distance. Up Smash Attack Advanced start distance for the area with high damage. Special Pages Increased performance when charging on the ground. Extended Starts distance at the start of the forward storming on the floor.
Mega Man
Sprint attack Advanced start distance for the final assault. Increased Attack Speed. Down Smash Attack extended damage ranges down. Special Pages Increased performance.
Rosalina & Lima
Basic movements The starting distance at the start of Lima was shortened. Down Smash Attack The damage ranges from Rosalina was extended to the inside.
Robin
Assault Increased attack range. Increased performance. Flurry Attack to KO Increased attack range.
Bowler Jr.
Sprint attack Facilitates multiple beating. Increased performance. Down tilt attack Facilitates multiple beating. Adjusted Starting angle for the final assault. Up Smash Attack Increased performance. Special Pages Extended Starts distance when turning.
BYU
Body roll attack (strong) Increased Attack Speed. Neutral Special Increased attack power while retaining the starting distance for light, medium, heavy and command input attacks. Special Pages Reduced susceptibility to light, medium, heavy and command input attacks when used on the ground.
Cloud
Down Special Increased Attack Speed for finishing touch.
Idea
etc. Reduced susceptibility to recharge ink. Side tipping grip Increased performance. Advanced Starts distance. Up-Tilt-attack It was easier to hit enemies on the ground. Side Smash Attack It was easier to hit the area with high damage. Neutral Special The shooting distance has been extended.
Ridley
Sprint attack Increased performance. Extended start-distance distance.
Piranha plant
Side tilting attack Extended start-distance distance for the last attack. Down Tilt Attack The duration of the hit recognition has been increased. Reduced susceptibility. Air raid down The duration of the meteor effect for the damage window has been increased. Down special Shortened the time to use the train.
My
Basic movements The force against shields was reduced at each strike. The length of some animations has been adjusted when thrown on the floor to compare them to other fighters. Neutral air raid The vulnerability in the landing was increased. Side Smash Attack The duration of the dragon beam was reduced.
Steve
Up Smash Attack The duration of an opponent animation has been reduced if it is hit by various parts of this attack.
Pyre
Basic movements The length of some animations has been adjusted when thrown on the floor to compare them to other fighters. Page Special Increased vulnerability.
Mithra
Basic movements The length of some animations has been adjusted when thrown on the floor to compare them to other fighters. Side Smash Attack Shortened start-distance distance.
Sort
Basic movements The length of some animations has been adjusted when thrown on the floor to compare them to other fighters.
The following Pat notes were taken from the Support page of Nintendo of America for Super Smash Bros Ultimate. It does not seem like the fans would be too happy to see that Pikachu receives no adjustments. Hopefully this is not the end of the line because Nintendo is now integrating for smash into the eSports scene.
Super Smash Bros. Ultimate is now available exclusively for the Nintendo Switch.
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